



However, there’s a key difference: powers are classified as either Light or Dark and, based on the alignment of your Jedi, they may be more expensive to cast. Once you get a Jedi in your party, you find another level of customization in Force powers, which are roughly analogous to magic spells. The basic stats are the same, and the concepts of skills and feats have been mapped to more futuristic traits, like tolerance for bio-implants and critical blaster shots. Anyone who has ever played a D&D 3rd Edition game (BioWare’s own Neverwinter Nights is the prime example) will feel right at home in the Old Republic.
